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Build planner

Sketch a run before you play. Item caps and effects come from the patch notes and in-game UI; anything we couldn't confirm shows a dash. The planner doesn't simulate damage — the game's formulas aren't fully public.

1 · Partner

2 · Items

Max ReviveObserved

Brings you back once at 60% HP.

0 / 3Legendary
Rare CandyObserved

Instantly grants 2 levels plus +5% damage.

0 / 10Legendary
Master BallOfficial

+25% damage to everything; capture is guaranteed in Wild Encounters. Cap lowered to 1 in the 17 Oct maintenance.

0 / 1Legendary
Focus BandOfficial

Chance to survive a lethal hit: 15% / 28% / 39% / 48% with 1–4 bands, at most once every 20 s.

Stack limit: — (unconfirmed).

0
Soda PopOfficial

Sliding releases Water bubbles that soak nearby enemies (sets up Electrocuted and Frozen).

0 / 5Common
Metal PowderOfficial

Turret mode: after standing still briefly, +30% armor and +8% attack speed until you move.

0 / 3Uncommon
Burn HealOfficial

Burns jump to neighbouring enemies (weaker with each jump); +5% status damage.

0 / 3Uncommon
Ice HealOfficial

First hit on a Frozen enemy shatters it for ×1.6 damage (+0.3 per extra copy); shards chill neighbours.

0 / 3Uncommon
AwakeningOfficial

2.5% sleep chance on hit; 25% (+15% per copy, max 70%) chance a sleeping enemy stays asleep after being hit.

0 / 3Uncommon
Old RodOfficial

Every 9 s a Magikarp splashes up under a nearby enemy and soaks it; 2% (+1% per copy) chance of a stunning Gyarados instead.

0 / 3Uncommon
BicycleOfficial

+6% speed; every 2% bonus speed becomes +1% damage, up to +35%.

0 / 2Rare
Iron BallOfficial

+8 armor, −7% speed; landing from a jump releases a Ground shockwave that scales with armor (25% stun).

0 / 3Rare
Fresh WaterOfficial

Overflow healing is banked (up to 40% max HP) and fired every 1.5 s as a Water jet.

0 / 3Rare
Full HealOfficial

+6% damage per distinct status on the target, up to +30%.

0 / 3Rare
Guard Spec.Official

Blocks the next hit entirely; recharges in 14 s (−3 s per copy). Counts as a dodge.

0 / 2Rare
Coin CaseOfficial

+10% ₽ and +1% damage per 300 ₽ spent in the run, up to +30%.

0 / 1Rare
Thick ClubOfficial

+1% physical damage per 2 armor, up to +50%.

0 / 2Epic
Rage Candy BarOfficial

Up to +60% damage the lower your HP (max at ≤25% HP), but −25% healing.

0 / 1Epic
Silph ScopeOfficial

Every 6 s marks the nearby enemy with the most HP; it takes +40% damage from all sources.

0 / 2Epic
Poké FluteOfficial

Ultimate charges 25% faster; casting it resets all move cooldowns and grants +30% attack speed for 6 s.

0 / 1Legendary
LemonadeOfficial

Support Alphas deal +25% damage and attack 15% faster per copy.

0 / 3Uncommon
Poké DollOfficial

Alphas' type passives are worth ×1.5 per copy.

0 / 2Rare
S.S. TicketOfficial

+1 Support Alpha slot (selling it releases the last Alpha).

0 / 1Epic
TM CaseOfficial

Moves can level to 10 (fusions to ★6).

0 / 1Legendary
Max EtherOfficial

Vitamins can level to 12.

0 / 1Epic
Secret KeyOfficial

Unown altars charge 30% faster per copy and drain at half speed when you step out.

0 / 2Uncommon
Dowsing MachineOfficial

From the next zone on, +1 Unown altar and +2 Poké Balls per zone per copy.

0 / 2Rare
Gold TeethOfficial

−8% price per copy (max −24%) at Meowth, restocks and the slot machine.

0 / 3Uncommon

3 · Season 2 vitamins

4 · Lab upgrades owned

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