Build planner
Sketch a run before you play. Item caps and effects come from the patch notes and in-game UI; anything we couldn't confirm shows a dash. The planner doesn't simulate damage — the game's formulas aren't fully public.
1 · Partner
2 · Items
Brings you back once at 60% HP.
Instantly grants 2 levels plus +5% damage.
+25% damage to everything; capture is guaranteed in Wild Encounters. Cap lowered to 1 in the 17 Oct maintenance.
Chance to survive a lethal hit: 15% / 28% / 39% / 48% with 1–4 bands, at most once every 20 s.
Stack limit: — (unconfirmed).
Sliding releases Water bubbles that soak nearby enemies (sets up Electrocuted and Frozen).
Turret mode: after standing still briefly, +30% armor and +8% attack speed until you move.
Burns jump to neighbouring enemies (weaker with each jump); +5% status damage.
First hit on a Frozen enemy shatters it for ×1.6 damage (+0.3 per extra copy); shards chill neighbours.
2.5% sleep chance on hit; 25% (+15% per copy, max 70%) chance a sleeping enemy stays asleep after being hit.
Every 9 s a Magikarp splashes up under a nearby enemy and soaks it; 2% (+1% per copy) chance of a stunning Gyarados instead.
+6% speed; every 2% bonus speed becomes +1% damage, up to +35%.
+8 armor, −7% speed; landing from a jump releases a Ground shockwave that scales with armor (25% stun).
Overflow healing is banked (up to 40% max HP) and fired every 1.5 s as a Water jet.
+6% damage per distinct status on the target, up to +30%.
Blocks the next hit entirely; recharges in 14 s (−3 s per copy). Counts as a dodge.
+10% ₽ and +1% damage per 300 ₽ spent in the run, up to +30%.
+1% physical damage per 2 armor, up to +50%.
Up to +60% damage the lower your HP (max at ≤25% HP), but −25% healing.
Every 6 s marks the nearby enemy with the most HP; it takes +40% damage from all sources.
Ultimate charges 25% faster; casting it resets all move cooldowns and grants +30% attack speed for 6 s.
Support Alphas deal +25% damage and attack 15% faster per copy.
Alphas' type passives are worth ×1.5 per copy.
+1 Support Alpha slot (selling it releases the last Alpha).
Moves can level to 10 (fusions to ★6).
Vitamins can level to 12.
Unown altars charge 30% faster per copy and drain at half speed when you step out.
From the next zone on, +1 Unown altar and +2 Poké Balls per zone per copy.
−8% price per copy (max −24%) at Meowth, restocks and the slot machine.