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Systems · 6 min read

PokéBonk Items: Every Confirmed Effect

Updated

Colourful capsules, potions, crystals and coins arranged on a dark background
TL;DR · Items come from Poké Balls, Meowth and special altars. Each has a rarity and a max number of copies that count. Season 2 added 24 items and removed Lab unlock requirements.

How items work

Items are passive effects that last the whole run. You get them by paying ₽ for a Poké Ball (pick 1 of 3), buying from Meowth, or from altars such as the Helix Fossil. Each item has a max: copies beyond it do nothing, and once maxed the item shows “Max” and Meowth stops offering it.

Percentage bonuses add up inside their group (all items together, all vitamins together and so on) and only the group totals multiply each other. Stacking ten +damage items is therefore linear, not exponential.

In the Lab you buy items into your pool with Stardust; since Season 2 there are no prerequisites, so you can unlock in any order. The Archive removes items you do not want from your pool.

Confirmed item list

ItemRarityMaxEffectSource
Max ReviveLegendary3Brings you back once at 60% HP.Observed
Rare CandyLegendary10Instantly grants 2 levels plus +5% damage.Observed
Master BallLegendary1+25% damage to everything; capture is guaranteed in Wild Encounters. Cap lowered to 1 in the 17 Oct maintenance.Official
Focus Band—— (limit unconfirmed)Chance to survive a lethal hit: 15% / 28% / 39% / 48% with 1–4 bands, at most once every 20 s.Official
Soda PopCommon5Sliding releases Water bubbles that soak nearby enemies (sets up Electrocuted and Frozen).Official
Metal PowderUncommon3Turret mode: after standing still briefly, +30% armor and +8% attack speed until you move.Official
Burn HealUncommon3Burns jump to neighbouring enemies (weaker with each jump); +5% status damage.Official
Ice HealUncommon3First hit on a Frozen enemy shatters it for ×1.6 damage (+0.3 per extra copy); shards chill neighbours.Official
AwakeningUncommon32.5% sleep chance on hit; 25% (+15% per copy, max 70%) chance a sleeping enemy stays asleep after being hit.Official
Old RodUncommon3Every 9 s a Magikarp splashes up under a nearby enemy and soaks it; 2% (+1% per copy) chance of a stunning Gyarados instead.Official
BicycleRare2+6% speed; every 2% bonus speed becomes +1% damage, up to +35%.Official
Iron BallRare3+8 armor, −7% speed; landing from a jump releases a Ground shockwave that scales with armor (25% stun).Official
Fresh WaterRare3Overflow healing is banked (up to 40% max HP) and fired every 1.5 s as a Water jet.Official
Full HealRare3+6% damage per distinct status on the target, up to +30%.Official
Guard Spec.Rare2Blocks the next hit entirely; recharges in 14 s (−3 s per copy). Counts as a dodge.Official
Coin CaseRare1+10% ₽ and +1% damage per 300 ₽ spent in the run, up to +30%.Official
Thick ClubEpic2+1% physical damage per 2 armor, up to +50%.Official
Rage Candy BarEpic1Up to +60% damage the lower your HP (max at ≤25% HP), but −25% healing.Official
Silph ScopeEpic2Every 6 s marks the nearby enemy with the most HP; it takes +40% damage from all sources.Official
Poké FluteLegendary1Ultimate charges 25% faster; casting it resets all move cooldowns and grants +30% attack speed for 6 s.Official
LemonadeUncommon3Support Alphas deal +25% damage and attack 15% faster per copy.Official
Poké DollRare2Alphas' type passives are worth ×1.5 per copy.Official
S.S. TicketEpic1+1 Support Alpha slot (selling it releases the last Alpha).Official
TM CaseLegendary1Moves can level to 10 (fusions to ★6).Official
Max EtherEpic1Vitamins can level to 12.Official
Secret KeyUncommon2Unown altars charge 30% faster per copy and drain at half speed when you step out.Official
Dowsing MachineRare2From the next zone on, +1 Unown altar and +2 Poké Balls per zone per copy.Official
Gold TeethUncommon3−8% price per copy (max −24%) at Meowth, restocks and the slot machine.Official

Stand-out picks

  • Poké Flute (Legendary): faster Ultimates that also refresh every cooldown — great for Ultimate-heavy partners.
  • Silph Scope (Epic): +40% damage on the beefiest nearby target; tailor-made for guardians and legendaries.
  • TM Case (Legendary): raises the move level cap to 10, which also lifts fusions to ★6.
  • Guard Spec. (Rare): a free blocked hit every few seconds; counts as a dodge for dodge-triggered effects like Sticky Barb.

Frequently asked questions

How many items are in PokéBonk?

Over 120: about 102 in the pool before Season 2, plus 24 new items added on 21 October 2026.

What does the Master Ball do?

+25% damage to everything and guaranteed captures in Wild Encounters. You can only hold one.

Is Focus Band still immortal?

No. Since the 17 October maintenance it triggers 15/28/39/48% of the time with 1–4 bands, at most once every 20 seconds.

Related guides

Spotted something outdated? Tell us. Sources: developer patch notes and in-game observation; see About.