Combat · 4 min read
Move Fusions and Bill's Machine
Updated

TL;DR · Max two moves, find Bill's Machine and fuse them: the fusion takes the first slot and frees the second for a new move.
How fusing works
- Both moves must be at max level.
- There is one Bill's Machine per map (one per land in Survival); it cools down after one fusion. A light double helix shows when a fusion is ready.
- The machine lists every pair and what is missing (e.g. “Flamethrower Lv. 6/8”). Your signature fusion is always shown.
- Fusions inherit upgrades from both moves and level from ★1 to ★5 (★6 with TM Case).
- Weather moves, boosters and existing fusions cannot be fused.
The 106 fusions
| Kind | Count | Rule |
|---|---|---|
| Signature | 79 | One per League member, using two of its own moves — the strongest |
| Reaction | 8 | One move from each side of an elemental reaction |
| Type | 18 | Two moves of the same type |
| MissingNo. | 1 | Any other pair; random type fusion each cast |
Signature examples
| Partner | Moves | Fusion |
|---|---|---|
| Pikachu | Electro Ball + Thunder | Ball Storm |
| Charmander | Fire Spin + Flamethrower | Fiery Whirlwind |
| Bulbasaur | Razor Leaf + Solar Beam | Flower Beam |
| Squirtle | Rapid Spin + Hydro Pump | Hydro Spiral |
| Clefairy | Gravity + Moonblast | Gravitational Moon |
Named type fusions include Scorching Sun, Tidal Wave, Electric Storm, Eternal Blizzard, Thousand Fists, Spectral Parade and Meteorite Shower.
Frequently asked questions
How many fusions are in PokéBonk?
106 handcrafted fusions: 79 signature, 8 reaction, 18 type and MissingNo.
Where is Bill’s Machine?
One spawns on every map; check the big map.
Related guides
Spotted something outdated? Tell us. Sources: developer patch notes and in-game observation; see About.


